top of page

Who's this Klanger? An interview with Matt Weichselbaum

January 17, 2019

It's time! Time for another episode of Who's this Klanger? for your eyeballs. This time around, Game Engineer, Matt Weichselbaum, is in the hot seat to talk about his background, Klang, and cowboys...

Matt, why don’t you start by telling our readers a little about your working background and experience.

I graduated with a BA in Computer Science doing front-end architecture and website stuff, but I was always coding games throughout college, especially around the end of my sophomore year. The first thing that I ever built was a Galaga clone, naturally. For one semester project, I built a Pokemon-esque game with a world editor feature, which was pretty intense. I loved the whole experience! I've always been a huge gaming nerd but I never thought game development was a realistic career path...until now!

My career after college began as a Software Engineer for an education company, then as a Software Engineer for a healthcare company back in the US. In 2017, I moved to Berlin to work for a startup accelerator as a Technical Advisor, then as a Senior Software Engineer at BCG Digital Ventures. After some needed self reflection, I knew I had to pursue game development, stuff that I've been passionately creating in my spare time for over six years - building space shooters and AI simulations.

So, how'd you end up becoming a member of the Klang Gang?

I'd known about Klang for probably around four years now, when the studio was still developing ReRunners. I thought about applying to Klang while I was still in the States, but never hit the submit button. But I knew that Klang was the only studio I wanted to pursue.

When I started to look for new job opportunities in Berlin, I went into full stalker mode, befriending everyone that I could on LinkedIn, trying to find a good connection to Mundi or Oddur. A friend of mine is an Icelander, so I reached out to them if they knew any of the Klang founders. She responded with, 'yeah, I'm sitting across from Oddur right now. I'll let him know.' Not too long after this, it was my first day as a Klanger.

What excites you most about Seed?

That the scale and the ambition of this project is enormous! It was always a dream to work on a huge project; I'm someone who likes tackling big problems. The scale of the tech is the most interesting thing ever for me. I'm also a big sci-fi fan, so that's an extra bonus.

Are there any games that have inspired you?

I've always loved space shooters. I played the Star Wars TIE Fighter and X-Wing games growing up in the mid-nineties, back when Windows 95 and joysticks were a thing. Those are still great games! Also Freelancer and Independence War 2 are my old favorites from around that time.

Born in Boston and raised in Texas, would you describe yourself as a Boston Terrier or a Texan Cowboy?

Well, I guess I'd have to say the Cowboy, although I don't really feel like I'm from Texas anymore; I haven't lived there in over 20 years. I do like the mystique of being a lone ranger. Maybe I also like wearing the leather chaps. Who knows?!

Stay tuned, readers, for the next part of Who's this Klanger? coming to you soon!

PlaceHolder.png
Happy Holidays & Thanks for 2018!
PlaceHolder.png
Klang at PC Connects London '19: Next Generation of Multiplayer Games
bottom of page