Mobcrushing to the future!

I'm not going to lie to you; I'm in two minds about publishing this post, as I feel like I'm giving out some top secret info. Like I've found a gold mine and posting its coordinates. It's the same feeling I had as a kid when my favourite band starting gaining popularity – it's precious, and you want to hold on to it dearly..., where am I going with this? Oh, yeah, MOBCRUSH!

I've made it my mission to absorb myself in everything Mobcrush and Mobcrush-related. Why? Well, there are many reasons, but, the main of the bunch being:

1. Its Surefire Streaming

This is an obvious one; Mobcrush is a live-streaming service for mobile. That's what it is. But, what sets it apart is its ease-of-use and simple interface that allows even the most amateur streamers to get their content out (I'm referring to myself here, by the way).

On a serious note, though, we're having great success streaming ReRunners on Mobcrush. To date, we have 18 streams, reaching over 900+ views. It's amazing to show off ReRunners to so many mobile gaming-lovers...which brings me on to my next point.

2. It Has a Great Community

None of this could happen without the Mobcrush community. Honestly, though, I'm blown away by how welcoming and passionate the community is. Ever since I started streaming and becoming an active member of the community, I've met a bunch of great, positive people and influencers (shout out to Fishdix Gaming for reaching out to me), as well as seeing a huge influx of sign-ups to the Beta.

Mobcrush is perfect for receiving constructive feedback for both the game itself and also how to improve the game from a streamer's perspective – what creates great content for broadcasting.

3. Mobcrush is On the Come-Up

Mobcrush is still only in Beta, but it's gaining popularity fast. We had the privilege of having Greg Essig, Mobcrush's Head of Business Development, visit us, so we have some insight into the future of the channel, and it'll be game-changing.

Moreover, we were able to discuss with Greg our plans to build our relationship with Mobcrush, its community, and its streamers. I can't go into this at the moment, but it's very, very exciting! ReRunners loves Mobcrush. 

Plug ->

Who's this Klanger? An interview with Jonathan Baker

For the fourth instalment of our Who's this Klanger? Series, I sat down with myself, Jonathan, Klang's Community and Communications guy. I'm the person who talks to the ReRunners Community, answers emails, and streams the game in my horrible Birmingham accent. Like a madman, I'll be throwing questions at myself and answering them...

So, Jonathan, tell the readers about your working background.

“My working background has been a slight mixture of sorts but has always focused on writing in some form. Funnily enough, I graduated from University in Music, Technology and Innovation, but I realised that it wasn't the career path for me. So, I did a bunch of journalism internships, which lead me to move to Reykjavík, Iceland, to intern for an English-speaking newspaper. Then, I started working for an Internet Marketing agency, which lead me to focus on advertising/marketing writing/copywriting/social media/PR. But, six years of that was a bit too much...”

Now you're working for the Klang Gang. How's that working out for ya?

“Without sounding like I've been paid to say this, it's basically the perfect job for me. In fact, it's not even a job. It's doing what I love and getting a cheque for it. Haha. Since as far as I can remember, Video Games have been a huge part of my life. It's great that now at the age of 30, I can still play games and learn from this ever-growing industry.”

How do you feel about the state of mobile gaming?

“To be honest, I don't feel at liberty to comment on this too much as I don't want to pretend that I know what I'm talking about. But, I will say that among the drivel out there, there are some amazing games doing amazing things. Mobile gaming is still in its infancy, and we're here to change that [laughs like a Bond-villain].”

What's your favourite game ever and why?

“In general, I have always been a lover of the FPS genre, like Doom, Quake, Duke Nukem 3D, Perfect Dark (N64) and the Call of Duty series. But, I defy anyone who can beat me at Goldeneye 64.

The Sonic games played a big part in my childhood; when Sonic 3 brought game-saving to the table on the Sega Mega Drive, that was mind blowing.

I think I've wasted the most hours playing Warcraft II: Tides of Darkness, Super Mario 64, Assassin's Creed 2, Alien Isolation, and The Legend of Zelda: Link's Awakening DX."

Do you have any words for the ReRunners Community?

“It's incredible to see so much love for a game that's still in Beta. We already have a super strong group of people who help us with bug reporting and content ideas. I can't wait to see even more people join us once the game is out globally. I love you all.”

Stay tuned, readers, for the next part of Who's this Klanger?